thewood1 -> RE: Thinking of buying: How is the real-time multiplayer? (12/30/2020 1:08:40 AM)
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Its functionally fine, but based on BFC's philosophy of playing aids, its actually hard to play anything but fairly small scenarios. Because of the micromanagement needed to handle all units, its hard to coordinate everything and be all places at once. Theres no jump map, message log, jump to action, active pause, etc. It becomes a contest of who can jump around the map the fastest in a lot of scenarios. Of course, its been a few years since I tried it, but not sure much has changed. The PBEM is the best way to play MP because of that lack of tools.
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