Seminole -> RE: Soviet Breakthrough (12/24/2020 9:37:01 PM)
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The key is in guiding the retreat to the extent possible of enemy units. Check out my last AAR and the Winter Offensive to see it in action, but basically when you force a retreat you want to be able to advance a unit that will guide the retreat of the adjacent unit before you attack it (units try to retreat away from any contact with the enemy). This will allow you to create a larger breech in the enemy lines that exploitation units can then traverse without the ZOC movement penalties. Soviet MPs are limited, and their enemy ZOC costs are high, so you're lucky to have a unit that can move four hexes into enemy terrain. Keep in mind that cavalry pay -1 normal ZOC costs, so they excel as units to squeeze into the cracks so your next attack will force the enemy the direction you want, instead of falling back in a broad line.
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