zgrssd -> RE: Advice for mid game border control? (12/29/2020 6:56:35 AM)
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Generally it is a bad idea to try and control all borders. There simply is way too much of it. And a lot of the space hardly maters anyway. If you are lucky, you find 1 resource every ~50 hexes you own with Prospecting. Anything past 6 hexes from a city is likely to cause a lot of Adminsitrative Strain anyway. Instead, try to control the area around important installations like towns, relevant mines, etc. Try to make peace with as many minor neighbours as you can. The only ones worth conquering are ones with cities. And those tend to push back if you encroach. Even for the belingerent ones, if you beat up their military, that tends to make them more willing to coexist. Generally a lot of smaler formations are a good idea - only use the bigger ones to take out strongpoints where the "multiple OHQ" penalty would make throwing more formations at it a bad idea. If you need to pad out a frontline and got no more militia, consider Independent MG Batallions. They are small at 500 Manpower/unit but got a lot of defensive power.
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