Fritz1776 -> RE: 1 QoL 1 DLC suggestion (1/4/2021 3:41:05 PM)
|
We aren't a post-apocalyptic society though. At least not forever. Sure, that might be the case at game start, but once you are a ways into the tech tree you have most definitely progressed to post-post-apocalypse, and that is well beyond our IRL techs. Of course the populations are a minuscule fraction of our own, but again that isn't unique. Heck, Alpha Centauri starts you off as a single survival colony on an uncharted alien world. Unless you think everything is being done with a medieval level of technology, clearing or creating mountains shouldn't be out of the question, and even in that absurd case it still wouldn't, just stupidly manpower intensive to the point of impracticality. Not that I was thinking that. More forestation and such which effects the atmospheric composition. So eventually making the world habitable for humans. Throw in some sequestration of harmful gasses, immunization against native life, and if the sun is cooperative you've got yourself a friendly environment for human life.
|
|
|
|