RE: Malta is impregnable? (Full Version)

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Alcibiades73 -> RE: Malta is impregnable? (5/15/2021 2:43:16 AM)

quote:

ORIGINAL: Platoonist

You could always try adding artillery to the mix. [:D]

[image]local://upfiles/9147/E2ACF50CA46A4CA19EE2CBC2F61D4E21.jpg[/image]


I used them too - but the weather delays were really a killer, as the majority of my damage was still bound to come from air power.




BillRunacre -> RE: Malta is impregnable? (5/16/2021 1:02:11 PM)


quote:

ORIGINAL: Illiniwek80

quote:


Turning off the weather - or re-loading turns - seem a bit too gamey and unrealistic for me. So I'd be opposed to them.


I would have thought so too, but weather grounding your entire air force for months at a time is more gamey and unrealistic. So, I rationalize it by assuming that natural combat results takes into account weather sufficiently.


If you do encounter any areas of the map that appear to have an unrealistically high percentage of bad weather then do let me know because it can be adjusted if necessary.




DrZom -> RE: Malta is impregnable? (5/16/2021 1:21:26 PM)


quote:

ORIGINAL: Alcibiades73

Turning off the weather - or re-loading turns - seem a bit too gamey and unrealistic for me. So I'd be opposed to them.



I agree about the weather, but re-loading turns is how you learn. At least how I learn what works. I view every game against the AI as play testing.




Alcibiades73 -> RE: Malta is impregnable? (5/16/2021 1:23:02 PM)


quote:

ORIGINAL: DrZom


quote:

ORIGINAL: Alcibiades73

Turning off the weather - or re-loading turns - seem a bit too gamey and unrealistic for me. So I'd be opposed to them.



I agree about the weather, but re-loading turns is how you learn. At least how I learn what works. I view every game against the AI as play testing.



A fair point. But I've now gotten so frustrated with bad weather so disproportionately influencing my games that I am willing to re-load for weather now ;)




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