FaneFlugt -> RE: Feature suggestion (3/11/2021 8:51:41 PM)
|
Feature suggestion 2. Would it be possible to change how units in tactical reserve react to an adjacent hex being attacked. A unit should only join if the AR (attack ratio) is above 100. As it is now then it is too easy to launch a small probe with a crappy unit and lure an entire enemy army into the hex as support, and then attack the hex next to it in the next impulse. or launch a massive artilleri barrage on the hex. (gamey moves, but legal, that I am sure we are all guily of) This change shouldnt work with scenarios that have shorter turns than a day. As time is also a factor, somehow, I think. I am not sure if the AR should even be the decisive factor. Maybe someone has a better idea? or can explain why it is a stupid idea, to begin with?
|
|
|
|