BlueTemplar -> RE: Militia excess vehicle troop carriers ? (1/26/2021 7:24:41 PM)
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Hmm, but both Trucks and APCs do not have an independent Formation where they are alone. And both can be manually put alone into their own Battlegroup... I've used troop carriers extensively in this first game, it's always annoying when more carriers than troops get killed and there's no (easy) way to split off just 1-2 troops from a single Unit to get the fast movement back the very same turn. You have to either split at least 3 or have an additional specific Battlegroup responsible for dealing with the excesses, which will lose all its movement points upon transfer to it and then will get stuck in slow movement mode itself unless you brought extra carriers. In fact rotating carrier-lacking units to a road to logistically replace the carriers might be less of a fuss (though then it's the likely fighting unit that loses all its movement points or has to wait for automatic replacements next turn). Otherwise, any reason why I might want to use APCs alone, rather than Buggies or Light Tanks ? (Assuming that I have models for all 3 that have rolled similar Design stats ?
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