RE: Poland doesn't surrender (Full Version)

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Marcinos1985 -> RE: Poland doesn't surrender (2/1/2021 6:45:33 PM)

quote:

I've tried early attacks on France and the Low Countries and have learned that readiness and weather generally inhibit any real gain from attacking early, so I've learned to just wait until April 40 before attempting it.


Perhaps checking out those AAR's would change your mind. For courtesy of forum users, I chose those with 'rushing' France and Low countries:

zzmzzm (Axis) vs sveint (Allies) – Belgium Dec’39, Netherlands Jan’40, Luxembourg Feb’40, France 05’40
HamburgerMeat (Allies) vs Cpuncher (Axis) Educational AAR (1.06) – Luxembourg Oct’39, Belgium Nov’39, France Mar’40 (maybe Feb, not exactly sure)
HamburgerMeat (Axis) vs Marcinos1985 (Allies) - highlights from game – Oct’39 Luxembourg, Belgium Dec’39, France 06’1940
ElvisJJRambo (Axis) vs Marcinos1985 (Allies) - highlights from game nr 2 – Luxembourg’39, Belgium Dec’39, France 06’40
TAIFUN (Axis) vs Calcwerc (allies) Full game 1939 – Luxembourg Sep’39, Belgium Nov’39, France 06’40
How the War went: Cpuncher (Allies) vs Fafnir v1.07 Full Game – Belgium Oct’39, London Apr’40, France 06’40, no Vichy though!

Especially last 2 are strong, when it comes to Axis early performance.

Why am I posting this? Because:

quote:

Not crazy about this. Seems like a bolted-on solution to a non-problem. I don't see an early Axis invasion of France as a problem, in part because with the game mechanics as they are it is impossible to force a surrender of France in 1.5 months as happened IRL.


And this is the point. I just can't imagine that attacking France in April (not mentioning May) against good Allied player will cause it downfall in historical timespan. I think France would last up to Aug-Sep at least, which places Germany in a very though situation. Again, I don't see the reason why Player would not atack France early in current iteration of the game. Allies can toughen defences significantly if left alone to Spring.

I would rather be in favour of bolstering France a bit, than reducing ability of GER to operate units via artificial changes, even if IRL attacking that early wasn't feasible. Just make Germany's task more challening. [:)]






Tanaka -> RE: Poland doesn't surrender (2/1/2021 7:04:15 PM)

The starting units, positions, and strengths around Poland are very different in WIE vs WAW. Poland in WAW is in a weaker situation. Maybe this could be adjusted a bit? Has a second capital ever been considered?




Christolos -> RE: Poland doesn't surrender (2/1/2021 7:21:19 PM)

quote:

ORIGINAL: pjg100


quote:

ORIGINAL: BillRunacre

One thing we could do to limit the potential for an early Axis invasion of France and the Low Countries would be to add some RESOURCE scripts affecting some German towns in order to prevent Germany Operating any land units from the east to west for the first 4 turns of the game.

These would make the towns (shown with a yellow dot below) start the game at strength zero, rising by 1 per turn.

This would have minimal effect on Germany's income, but would mean that units would have to Force March to the west, or wait a bit longer before Operating west.

Thoughts?

[img]https://i.ibb.co/2dC5WQH/Poland-railways2.png[/img]


Not crazy about this. Seems like a bolted-on solution to a non-problem. I don't see an early Axis invasion of France as a problem, in part because with the game mechanics as they are it is impossible to force a surrender of France in 1.5 months as happened IRL.

I agree with pjg100.
I think it should be possible for the "what if flavor" but with consequences that make it a gambit and not an automatic win each time.

quote:

"The Germans breezed through Poland (relatively) but they still took losses, they still expended much ammunition and they had many lessons to absorb (unsurprising given the rate of growth of the army)."

I don't know about your games, but in mine against other players, my Germans take casualties that require replacing. I think the game simulates that. The Axis player must use up a lot of mpp's to move those units to France to do an early attack, that they would otherwise spend on new units, research, or replacements. Operationally moving them west also lowers morale and readiness. I've tried early attacks on France and the Low Countries and have learned that readiness and weather generally inhibit any real gain from attacking early, so I've learned to just wait until April 40 before attempting it.

I agree with this too.

C




Christolos -> RE: Poland doesn't surrender (2/1/2021 7:30:45 PM)

Post deleted. It was a posting mirror hiccup from my previous pposting...

C





Dorky8 -> RE: Poland doesn't surrender (2/1/2021 8:08:46 PM)


quote:

ORIGINAL: Tanaka

The starting units, positions, and strengths around Poland are very different in WIE vs WAW. Poland in WAW is in a weaker situation. Maybe this could be adjusted a bit? Has a second capital ever been considered?



WiE (12 1/2 day turns) has more turns per year vs WaW (14 day turns)correct. 11 day vs 14 day in the Fall.




Dorky8 -> RE: Poland doesn't surrender (2/2/2021 9:02:04 AM)

Maybe the weather could be changed in the low countries & France from Oct/Nov '39 - Feb '40 to have a very high chance of bad weather.




Marcinos1985 -> RE: Poland doesn't surrender (2/2/2021 10:07:48 AM)


quote:

ORIGINAL: Dorky8

Maybe the weather could be changed in the low countries & France from Oct/Nov '39 - Feb '40 to have a very high chance of bad weather.


Low countries are easily taken in frozen weather. France is another case though.
But be careful what you wish for. If time comes to invade Europe, your weather window would be shorter [:)]




Dorky8 -> RE: Poland doesn't surrender (2/2/2021 1:15:14 PM)

Thus '39-'40 [:)]

I think your idea of extra MPPs is probably the best, just throwing out ideas.




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