el cid again -> New Allied Aircraft Tops and Alphas (1/30/2021 5:20:44 PM)
|
The 6.14 update for RHS includes extensively reworked tops and related alphas. The first major work by Mifune in a long time, this RHS Comprehensive Update 6.14 https://1drv.ms/u/s!Ap7XOIkiBuUwha4tGHbAfCvtPzNqnQ?e=HGpyfM This is an unusually significant and comprehensive update. It includes files of every sort: pwhexe.dat files, art files, scenario files and documentation files. Note in particular RHS aircraft art is generally useful in ALL mods. RHS participated in a universal project to generate aircraft and ship art. Usually stock bitmaps are used, when they exist. Mifune worked in Gimp at much higher resolution and much higher color depth than AE permits. [See AMD materials originally from ATI - which AMD bought - about why rendering at higher resolution than used in the final display product is the best way to achieve the best product possible]. I recommend players with stock, RHS or any mod using similar aircraft use these tops and alphas - adding any unique work you may have added to the common project. Even aircraft types not used in any RHS scenario may be present. You can identify bitmaps and aircraft scenario slot numbers using the RHS documentation materials on aircraft. These include tools like look up the plane in alphabetical order to find slot or bitmap ID. Finding what bitmap (etc) is used by a particular aircraft image is facilitated by documentation files. In particular, there is a new Allied Aircraft Excel Spreadsheet listing all types in alphabetical order.
|
|
|
|