zgrssd -> RE: Tank Design Calculator (3/26/2021 7:40:28 PM)
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ORIGINAL: Clux quote:
ORIGINAL: GuardsmanGary Thanks for the credit. There's an issue with designs heavier than 1949 weight returning incorrect fuel use values. I see that the highest weight band factor is 19 and any design that exceeds 1949 weight is shunted down to that factor. A heavy tank equipped with a beam gun, 300mm of liquid armour and a triple diesel engine, for example, is 1965 weight, so it should have a fuel use of 56 per hex, not 53.3 as reported by the sheet. The heaviest design possible that does not use nuclear engines is a monitor tank with a combined beam gun, a triple heavy diesel engine and 400mm of either steel or liquid armour. This design is 2960 weight and falls into the 30th weight band. Before fuel efficiency it should use 101 fuel per hex. Thanks! I extended the weight bands till 4000, hopefully thats beyond the hard limit quote:
Thanks! I extended the weight bands till 4000, hopefully thats beyond the hard limit You could just use a Formula instead. Weight <50 = 0 (you set the 0-band to 1. Only Transports and realy light buggies can get that low). otherwise: (WEIGHT/100), round to the nearest integer That way you need no table at all and it scales indefintely. P.S.: I think I just had a idea regarding Airforce Range. Maybe it is actually using the Move Cost Modifier to modify the Range? Now if only the Horsepower Ratio was not wrongly fixed to 1G planets...
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