Ambassador -> RE: This game is freaking amazing. (2/22/2021 5:45:34 PM)
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ORIGINAL: BBfanboy quote:
ORIGINAL: RangerJoe This is just a bit of advice. Please do not use the "*" nor the word itself as that is a violation of the forum rules. There are other words that can be used. I am not a moderator but they may notice such things. quote:
. . . Changing a single letter in a four letter word or using asterisks to transparently disguise your clear intent while achieving the same effect is a blatant violation of the spirit of the forum rules as well as the letter. . . . htps://www.matrixgames.com/forums/tm.asp?m=2045467&mpage=1&key=forum%2Crules As far as the Flying Tigers go, many people have made good use of them. But they, like all other weapons in the game, my not always perform the way that you expect them to. They need the best pilots, a great leader and surprise to succeed. Most players fly them into a base in China (preferably on a RR) that is being constantly bombed by unescorted bombers. Do CAP for one turn to shoot down a mess of bombers and then skedaddle back to their home base. If they are to oppose enemy fighters, you need to get the right altitude for the aircraft type. Second best maneuver altitude is a rule of thumb. Many people have unrealistic expectations regarding the Flying Tigers. They weren’t an elite combat fighter unit, they were good (or average to good) trained pilots, who did not have that much (if any?) real combat experience prior to December 7th, flying essentially what was a version of the P-40B/C. In-game, they have XP levels equivalent to the good British (or other CW) squadrons, which may reflect the two years of war and the rotation of pilots, which is 55 XP. Better than most US, except some HQ squadrons. But most of the IJ squadrons’ pilots have higher XP, often 65+. This makes a serious difference, especially when flying A6M or Ki-43.
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