boolybooly -> RE: Advantages of resort bases over modules in space port? (2/25/2021 10:35:41 PM)
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ORIGINAL: Aeson They can, but the fuel has to be stored in a cargo bay; ships cannot be refueled from the fuel tanks of another ship or space station. Yes, thanks, I did work that out eventually but I still feel it is a reasonable thing to hope for. In Stars! and SE series and even Aurora 4X you can order ships to pick up what you want, which would be very useful for constructors as you could take along a large load of commodities and build several bases in one visit to a far flung system as well as, of course, using them for fuel and repair services. But playing extreme is a different experience to normal. It is barely viable and small inefficiencies become more of a concern especially in the bubble drive era. Still if I want a game to play a certain way I guess I will have to make one myself. EDIT, I see from the manual there is a small team working on this - so one has to be realistic about expectations and I hope they get plenty of help and do not burn out like Aaron at Malfador who pretty much dropped SEV like a hot brick and ran away as fast as possible at the first opportunity! Understandable after 5 versions but I think the key is sustainability. Will be interested to see how DW2 turns out, I expect time has lent the designer some perspective.
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