Ambassador -> RE: AI pilot training (2/23/2021 11:26:38 AM)
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ORIGINAL: Phoenix100 Suggests not paying attention to pilot quality (ie - not bothering to train them or pick the best for certain missions etc) when playing as the Allies v the AI would level the field a little? Slightly, and imperfectly. The solution offered by Kull is the easiest, and is even used in the various Ironman scenarios. During an AI game, it’s best to tailor a bit the scenario, if you really want to enjoy the game. For example, in an AI game playing as the Allies, increase the XP of the IJN/IJA pilots (55 or 65 is already good enough), give some free supply/fuel sources in the Home Islands, increase some key aircraft R&D (or advance their arrival in the editor), give some Vehicle/Armament factories, reduce the Merchant Shipyards a bit to avoid the IJ driving the industry in the wall with a type of industry there is enough of... Late EDIT: or just play an Ironman scenario. Point is, the regular scenarios may be hard for the AI to really fill in for a human opponent if you’re experienced in the game.
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