[Answered] Postpone the activation of an event (Full Version)

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Steve04 -> [Answered] Postpone the activation of an event (3/15/2021 10:06:03 PM)

Maybe mine is a stupid question ...
When I create an event (generally composed of a trigger and one or more actions), I have to specify whether it is active or not, through the flag in the appropriate box (normally active at the start, it becomes unactive when the trigger fires).
But is it possible that at the beginning of the scenario the event is inactive and then is activated at a certain time (or upon the occurrence of a certain condition)?
To give a concrete example.
The destruction of a certain type of aircraft (trigger) gives to side A 10 positive points. But I want this to happen not at the start of the scenario, but only at a certain time (or in the presence of a change of posture ...)
How to do ?




boogabooga -> RE: Postpone the activation of an event (3/16/2021 1:44:29 AM)

You can do it via Lua with the ScenEdit_SetEvent function.




Steve04 -> RE: Postpone the activation of an event (3/16/2021 12:48:17 PM)

Unfortunately, as I suspected is not possible via event editor.
I'll ask on LUA Legion to know exactly how to set the function ... Thanks Booga.




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