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JimPY -> (8/23/2003 5:13:11 AM)

I would like to thank all of you for your answers and information. I understand the situation. The Mg change benefits player to player play, at (unknowingly at the time) the expense of player v A!. So the solution seems to be to select mg's that behave as before fr and change their weapons back to the weapon in the scenario.
Or as you have discussed, creating units to replace the problem units in existing scenarios. Thanks again. I'll let you know how the 0 speed solution works when I finish the scenario that I am playing. I can tell you that I have encountered a German mg42 and did not the first time that I began playing the scenario.

Jim Yalem




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