Joel Billings -> RE: AI with morale 100 moving as if it was on 110+ (4/1/2021 12:56:44 AM)
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Yes, please attach the save at the start of the Soviet turn, or email it to 2by3@2by3games.com. Thanks for the report. One thing to keep in mind in the future though is that with admin movement, it is possible to move a lot of hexes in friendly territory. With 12 MPs, most (if not all) of those units could walk out on their own. Not saying that there isn't a bug here, just saying that best strategy is to always try to at least get zocs on the hexes. Once units have to move even one hex zoc to zoc, the ability to move out goes way down. Also, taking control of the hexes, even if you can't keep units there to exert zocs will greatly reduce the ability of units to move through and get away.
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