BillRunacre -> RE: Bug after Libya is liberated from the CP (4/7/2021 9:47:32 AM)
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That is very intriguing as there is a script that would cause the issue you've seen, however it is by default switched off, so unless the campaign has been modified in any way (or the script turned on in the Options screen) it is a mystery as to how that could have happened. Is it possible that either could explain it? For reference, this is the Surrender_2 script in question, and the Flag= 0 means it is not set to fire in a game unless it is manually switched on: { #NAME= Italy Mobilizes Its Libyan Colonies #POPUP= <<TAG_12>> #IMAGE= #SOUND= #FLAG= 0 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 63 #RECIPIENT_ID= 59 #ARMISTICE= 0 #REMOVE= 0 #TRIGGER= 100 #DATE= 1914/08/01 ;Set variable conditions: ; 1st Line - Italy politically aligned with the Entente and not surrendered #VARIABLE_CONDITION= 59 [2] [100] [0] ; dummy condition position #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] }
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