Bamilus -> RE: Difficulty levels compared to the real war (4/7/2021 4:14:26 PM)
|
Soviet AI 110 is much harder than the real war IMO. They play like June 1942 onward Soviets and avoid being pocketed by being able to reset their lines. Once you make a decent breach, like 3-5 hexes, the AI realizes and pulls everyone back. Soviet mindset through mid 1942 was to either hold and/or counter-attack over-extend (Smolensk, Moscow offensive, and Kharkov, anyone?). That being said, I really enjoy it and it's historically plausible in a way (Soviets did retreat and re-form lines, just not to the degree done at 110+ morale), but it's really the crutch the AI needs to have a fair game.
|
|
|
|