zgrssd -> RE: firing reserve pool members / preventing rebellions? (4/9/2021 7:42:08 PM)
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quote:
ORIGINAL: Uemon quote:
ORIGINAL: zgrssd quote:
ORIGINAL: Uemon I just keep enough garrison of mobile units to quickly surround or murder any rebels, a single tank battalion and a couple of motorized infantry does the trick in 90% of cases. Who cares, let them rebel, all it does is gives you more experience anyway. Those standing forces cost quite a bit of food, manpower and money. Plus fuel to actually use them. And the enemy might still cause danger in your zones, resulting in more issues. It is no doubt possible to deal with them this way, but it is not without effort. By the time you can get those cards to reliably get rid of potential revolters, they really dont. Its 4000 manpower. You should always have garrison in your cities anyway. Why do people keep saying getting the Retirement cards is hard? They are pretty cheap. And if anything beyond the Zero one fails, you do not have to pay anything and damage the targets seniority (making them easier to get rid off later).
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