Joseignacio -> RE: Soviet-Japanese neutrality pact (4/11/2021 3:11:18 PM)
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I don't know about a house rule, but may be you a re referring to an existing optional, at least in WIF. From RAW: quote:
Option 50: (USSR-Japan compulsory peace) If Japan controls Vladivostok during the first war between Japan and the USSR, the Japanese player must agree to a peace if the Soviet player wants one. Similarly, if the USSR controls 3 or more resources that were Japanese controlled at the start of Sep/Oct 1939, the Soviet player must agree to a peace if the Japanese player wants one. In either case, the new Russo-Japanese border is established by the hexes each controls. Any pocket of non-coastal hexes wholly surrounded by hexes controlled by the other major power becomes controlled by the major power whose hexes surround them. (...) If a peace is reached, remove all forces now in each other’s territory. Put them in the nearest hex in whcih they can stack controlled by their major power or its aligned minors. If a minor makes peace and is now not at war with anyone, remove all its land and aircraft units from the game until it is next at war, upon which all its land and aircraft units are again set up as normal (see 19.4). All of the minor’s naval units remain under the control of their controlling major power (British in the case of the Commonwealth). If you are now a neutral major power, remove any MIL units you have on the map or on the production circle that have ‘Res’ on their back and place them in the reserve pool. Remove all your remaining MIL units from the game until you are next at war (see 4.1.2).
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