GloriousRuse -> RE: Panzer Losses a bit too high? (4/11/2021 3:55:56 PM)
|
Looking at that screen on a phone, it looks as if you’ve been running the 11th panzer hard and putting it up wet. CPP is at 1, fatigue is at 97, five battles in three weeks, and no doubt spending every week in enemy territory and advancing through enemy territory while the nearest railhead is over 120 miles to the west. The game is still pretty forgiving on maintenance for overland moves, but not THAT forgiving. I think you’ll find that you face the real German dilemma. The blitzkrieg can explode off the starting blocks, but after a few weeks fighting formations need to decide if it’s time to rest and recover those units for a new lunge, or keep pushing on as your strength fades. Any unit you feed into nearly a month of constant attacking battles while advancing hundreds of miles isn’t going to be in good shape. The good news for you is that while the weather holds and your logistics catch up, you have a decent chance of bringing the units back up to snuff. Not where they were, but way better than now. As a note, it pays not to redline your units without cause. They enter a spiral where every action gets more costly, making it harder to recover them, making every action more costly...you get the idea. A moderately burnt out unit might just need a week of rest, or even a “half week”. A trashed unit may take three weeks or more to get back in trim. My guess is 11th panzer has been leading the charge hard and fast, and crossed the redline some time ago.
|
|
|
|