RE: PrettyTrees mod v0.1 (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Scenario Design and Modding



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overkill01 -> RE: PrettyTrees mod v0.1 (4/22/2021 4:48:28 PM)


quote:

ORIGINAL: vilcum

after a gimp batch tutorial (thanks youtube!) I adjusted bright to all forest and woods (did not finf the way to touch luminosity in batch mode) and this is the result.




Actualy, you can do this in the game itself, in the editor you can change the alpha channel on all the art.
Go in editor, load generic data, go to the map, press ~ key twice and then go to tile in top left then go to alpha and change to your liking, press ~ again to go out, click the cross to exit and select hex art, save generic data.
And that's it, you'll need a new game tho




MishaTX -> RE: PrettyTrees mod v0.1 (4/24/2021 5:57:07 AM)

Love your work! Thank you!




Parkkicks -> RE: PrettyTrees mod v0.1 (4/24/2021 12:03:11 PM)

Cool mod. You're getting to the point where (and I love it) of.. How light are light woods? And, is hex xx,yy light woods, light light woods, or slightly less than light heavy woods. [:D]

I do appreciate that after seeing pictures of your mod that It would be difficult to return to the original, because those look very very good.

But now I want more... I want to know that george jones from company a's first bullet was near a tree that was slightly darker than the lightly colored tree right next to it!

I want each hex to represent 10 miles OF sections of historically accurate shrubbery! And to do this, I the layperson who will not help you at all, demand that this be done by tomorrow!


I'm kidding of course. Just the idea of seeing the world come to life is totally cool. Plus typing? Out of sight.




overkill01 -> RE: PrettyTrees mod v0.1 (4/25/2021 9:20:11 AM)

bump for new version v0.3




Kel -> RE: PrettyTrees mod v0.1 (5/1/2021 4:20:14 PM)

I'd love to see improved graphics for rain weather (the big drops) and ferry icons, which are too big imo.




vilcum -> RE: PrettyTrees mod v0.1 (5/1/2021 8:22:11 PM)

If you like them you can try this for ferry. cant help with rain drops (I indeed like them!)



[image]local://upfiles/32662/56AE2C45E564485582DCBE422C7EE594.jpg[/image]




budd -> RE: PrettyTrees mod v0.1 (5/1/2021 8:41:53 PM)

Can you post pictures of V03 and detail the changes.




Perplexity -> RE: PrettyTrees mod v0.3 (5/13/2021 1:45:11 AM)

Cool, thanks dude




Phoenix100 -> RE: PrettyTrees mod v0.3 (5/24/2021 7:35:58 AM)

Really excellent, beautiful mod. Many thanks!




Hardradi -> RE: PrettyTrees mod v0.1 (6/3/2021 8:51:45 AM)

Looks great overkill01. Added into my game files.




Kel -> RE: PrettyTrees mod v0.1 (6/3/2021 9:31:16 AM)

Thank you for the ferry icon




Hardradi -> RE: PrettyTrees mod v0.1 (6/4/2021 8:35:33 AM)

A lot of the Steppe looks pretty barren. I guess its not possible to add a small amount of trees to (along) rivers tiles to break it up a bit? A lot of the major rivers and probably the minor rivers have copses of trees along their banks. You can see these on the Soviet maps, along the Don in particular and I have read an account of the Germans sheltering amongst them.

Even in the heart of barren Australia dry creeks can have a reasonable amount of tree coverage.




Lurberri -> RE: PrettyTrees mod v0.1 (8/23/2021 6:12:06 PM)

A fantastic mod, greatly improves the original.




moichris -> RE: PrettyTrees mod v0.1 (11/6/2021 3:19:46 PM)

the clarity and esthetics of Jison MapMod were perfect, hopefully WITE2 will have soon something similar. I believe we lost some pleasure with the current map.




supersixfour -> RE: PrettyTrees mod v0.1 (11/30/2021 7:56:21 PM)

Looking good.




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