GloriousRuse -> RE: Capture of Lenningrad - Axis Ports on LL?? (4/19/2021 10:20:02 PM)
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It’s best to view population evacuation as a sort of necessary abstraction that happens at the point of capture for the sake of getting roughly the right result without having to build a big interactive system to address it. You can imagine that not every single citizen sat in Leningrad while slowly but surely the Germans crossed the Neva, battled north, cut off Osinovets, and completed investment of the city. Some stayed, some left early, some left late, some slipped through weak points in the siege lines or took trips around the bay in small boats, whatever. They didn’t all sit their obligingly, they probably reacted like humans. But programming some sort of phased withdrawal based on proximity and threat, etc etc probably wouldn’t produce much outside the current evac but it would do so with lots of annoying implementatation. Other than that, shift Leningrad to import and repair the port, make sure your German ports have the right supply level-export mix, and soon it’ll be hauling in precious supplies (unless you get all your transports sunk)
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