all trade agreements are mandatory (Full Version)

All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support



Message


Mayhemizer_slith -> all trade agreements are mandatory (4/22/2021 5:39:37 AM)

We are using version 4.2.2 (degub)

We are currently at J/A 1942 turn end trade agreements phase.

We noticed that all current deals are mandatory. They changed last turn end (M/J). Most likely right after last trade was done.

FF was able to receive 2 BPs. CW was already sending 1 and US tried to send 2. US deal disappeared and all other deals became mandatory. I failed to recreate the bug.

During J/A turn end weather went bad during the turn end. I failed to recreate that bug too.

Is it possible to somehow fix deals so that they are not mandatory?


[image]local://upfiles/39586/9B1AA846F8B34E9680D8F5FD075F72E3.jpg[/image]




Mayhemizer_slith -> RE: all trade agreements are mandatory (4/22/2021 5:40:23 AM)

Save file at J/A turn end.




Mayhemizer_slith -> RE: all trade agreements are mandatory (4/22/2021 5:41:17 AM)

Save file at M/J turn end.




rkr1958 -> RE: all trade agreements are mandatory (4/22/2021 7:37:51 PM)

I'll have a look at your latest file. I think I can edit the file and fix your issue. Will let you know shortly.




rkr1958 -> RE: all trade agreements are mandatory (4/22/2021 7:54:56 PM)


quote:

ORIGINAL: rkr1958

I'll have a look at your latest file. I think I can edit the file and fix your issue. Will let you know shortly.

O.K. Take a look at this edit of your J/A turn.




rkr1958 -> RE: all trade agreements are mandatory (4/22/2021 7:56:02 PM)

This is what the "edited" the trade agreements look like now.

[image]local://upfiles/31901/F0ECF7BE29234BD5B51949B97AB58EB2.jpg[/image]




rkr1958 -> RE: all trade agreements are mandatory (4/22/2021 8:00:36 PM)

Since you had a previous turn where the trade agreements were good. It was a fairly simple edit. I just copied those trade agreements from the M/J 42 turn over those in the J/A 42 turn.

[image]local://upfiles/31901/0EC65E550EDE4910A8F4DBFB097B78FD.jpg[/image]




rkr1958 -> RE: all trade agreements are mandatory (4/22/2021 8:08:27 PM)

1. There are 11 comma separated values per row that detail a given trade agreement.
2. The 11th value controls the status; i.e., whether or not a given trade agreement is Temporary (=1) or Mandatory (=0).
3. The 1st value is the number of BPs, 2nd value number of oil & 3rd value number of resources total.
4. The 7th value is the lender country id & 8th value is the recipient country id.
5. That leaves values 4-6 & 9-10 that I haven't figured out what they are; however I assume one will define whether or not a temporary trade agreement is only for 1 turn.




Majorball68 -> RE: all trade agreements are mandatory (4/23/2021 1:45:23 AM)

I reported this sometime ago. No idea how it happened. https://www.matrixgames.com/forums/tm.asp?m=4957328

Its a simple copy from a save where the trades are good and pasting to your current save as per rkr1958 instructions.




Mayhemizer_slith -> RE: all trade agreements are mandatory (4/23/2021 6:52:55 AM)

Ronnie, thank you a lot! [sm=happy0065.gif][sm=bow.gif]




Orm -> RE: all trade agreements are mandatory (4/24/2021 3:22:21 PM)

Thank you for your help. Much appreciated. [:)] [&o]

Now I can get back to the main mission, to liberate the world from evil. [;)]




Shannon V. OKeets -> RE: all trade agreements are mandatory (6/9/2021 3:30:38 AM)

As noted by others the saved game is damaged. I do not know how that occurred - so I do not know how to prevent it in the future.[:(]





Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.96875