TheFerret -> RE: Security Division Usage / Stats? (4/28/2021 8:20:59 PM)
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On turns 1 and 2 I like to use them to attack the Soviet border fortification units to save infantry division MPs and CPPs. If it's a vital hex that you want to move through you'll want to do a deliberate attack; in a hasty attack, a security division that rolls poorly can fail to exceed the 10-to-1 CV threshold to eliminate combat delay. After that I mostly use them for flipping hexes, especially in the Pripyat marshes. With enhanced TB control on, I might cancel transfers for 1 or 2 of them to keep flipping hexes so the infantry doesn't have to, and then manually transfer them to the Soviet Union garrison TB a few turns later when they're done. (It'll leave the garrison TB slightly undermanned, but honestly, so far I haven't seen any difference - I get partisan events every turn whether the garrison TB is at 80% or 130%.)
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