Taxman66 -> RE: Case Blue possible Bug (5/2/2021 10:21:44 PM)
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Just in general, Techs are vastly different than what I've ever use/encountered in play vs humans. I don't have the energy to list them all but Russia having only level 1 Infantry Tech and no levels of AA; USA & UK investing in AT stand out the most (as well as the oversized USA army and underwhelming Industry Tech level). Being behind on the ASW vs. Sub techs is also a kick in the pants. Playing on Veteran as Allies I'm finding it takes nearly an extra year to achieve historical gains in North Africa and while invading Italy/Sicily is possible in 1943, it will almost assuredly going to get bogged down without any progress into the boot. Russia can make some minor territorial gains in the winter/bad weather but come good weather in 1943 they are backing up again until Inf Weapons 2 comes along and then they can piecemeal a few German units down here and there. On the other hand, German AI/troop displacement makes moderate pushes on all three big USSR cities but struggles to truly threaten any of them and takes too long to get Rostov and Sevastopol. You can really delay the later just by shipping out a damaged USSR unit and shipping in a fresh one, particularly if it is an Army, then rinse and repeat. That rail gun should pot shot the ports and planes should nuke any transports dumb enough to port there that can't unload. German targeting of units could be better, with the Luftwaffe targeting choices being particularly questionable.
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