RE: Yet another balance thread (1.11) (Full Version)

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redrum68 -> RE: Yet another balance thread (1.11) (10/29/2021 2:09:16 AM)

quote:

ORIGINAL: LoneRunner
Germany already incurs severe penalties for an early invasion of Belgium:
1. A one-turn conquest of Poland appears to cause a 5% increase in Russian mobilization. At least that's what has happened in several of my MP games.
2. Operating panzers and armies from the Eastern Front is expensive, especially before logistics is researched. In the first months of the war Germany scrapes the bottom of the barrel for precious MPPs. Every MPP spent operating units takes away from investing in tech and upgrading units.
3. An early attack is typically conducted with un-upgraded units and maybe with unrepaired units. As a result Germany incurs a lot more losses in attacks on Belgium/France.


There are generally ways around these:
1. You don't need to take Poland in 1 turn. Just clear most of the units turn 1 then capture turn 2 with a few remaining units moving the rest towards France. Taking it in 1 turn doesn't technically increase USSR mobilization 5%, I believe it causes the USSR DE not to fire which if accepted decreases USSR mobilization 5% so a net 5% difference.
2. You don't need to operate that many units as many of them can be forced marched in 1 or 2 turns and then recover the morale quickly in good supply, good generals, and some scripted events that increase german unit morale.
3. There is a little bit of trade off there and they might take a few more casualties initially but the key is to focus upgrading/repairing a few units at a time to attack with then upgrade/repair others while they begin the attack as you only have so many hexes/movement anyways. In the end, you probably take less casualties since French/UK are much less prepared.




DavidDailey -> RE: Yet another balance thread (1.11) (10/29/2021 4:47:31 PM)

All the big winners on the Axis side follow the same strategy, turn 1 or 2 knockout of Poland, 1939 invasion of Low Countries and France with her defeat no later than May 1940, earliest possible game allowed invasion of Russia, blowing through all opposition to Perm and a quick victory while the Americans and British launch weak and ineffectual counterattacks. The good Axis players can easily prevent the Baltic and Norweigan raids and prepare for the highly problematical Italian invasion. I refer to this as the Mike Tyson approach to Strategic Command. A punch in the face and a Round 1 knockout.




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