CMO v1.03 Update - Build 1147.24 (Full Version)

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Dimitris -> CMO v1.03 Update - Build 1147.24 (5/12/2021 12:40:02 PM)

Download: https://drive.google.com/open?id=1MTbp5vTgWRxEp_AGEUnNQOwf8KM3L7nu

To apply: Unzip to the CMO installation directory, overwriting as necessary (backup the existing Command.exe, just in case)

NOTE: This is a public beta. Standard disclaimers apply.


Build 1147.24 Release Notes (changes from official v1.03 - Build 1147.23)
-------------------------------------------------------------------------------------------------

* New map option: Automatically filter-out contacts based on posture: https://i.imgur.com/PFRq52e.png . This can be very useful to help declutter a very busy map (e.g. in Northern Inferno #1 once SOSUS detections start happening) without manually having to filter-out each contact. To enable the 'auto-filter', select the type of contact from the dropdown list and left-click; a tick mark will be shown if it is enabled. You can only select neutral biological and civilian contacts at the moment. If the contact turns hostile or unfriendly, it will turn off the contact's filter out flag.
* ADDED: When a weapon record is multi-packed (e.g. 4x ESSMs on single Mk41 cell), display this information on DB-viewer and "Weapons" window (Example: https://i.imgur.com/7JDIAJ2.png)
* ADDED: #14547 - Different escort response distances for fighters and SEAD aircraft
* Includes updated versions of "Kashmir Fire" scenarios #1, #3 and #11.

* FIXED: #14552 - Scoring graph not working as intended
* FIXED: Out-of-memory error during ABM engagement
* FIXED: Autosaves not saved correctly
* FIXED: #14493 - Cannot manually change torpedo load
* FIXED: #14545 - Ctrl+S hotkey not working in Scenario Editor
* FIXED: #14500 - ASW Patrol Missions would not drop sonobuoys in "Repeatable Loop"
* FIXED: Spawning weapon records in magazine
* FIXED: ASW aircraft not flying towards the AOU of their primary target submarine.
* Potential fix for reported hang on startup




Scorpion86 -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 2:16:28 PM)

Damn! Do you guys ever sleep? :p




cmanouser1 -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 2:17:41 PM)

QoL improvements such as the first item are definitely appreciated!




HalfLifeExpert -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 4:46:01 PM)

I love this new map option! Keep it coming!




Parel803 -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 5:15:35 PM)

Thanks again, great work. Especially looking forward to check the filter-out option
with regards Gert-Jan




sarjen -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 6:33:40 PM)

Thanks guys. Wonderful work.




KnightHawk75 -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 7:52:31 PM)

Thanks for the update.




Eggstor -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 8:23:25 PM)

Question - what is the "nini.dll" file in the download? I don't recall seeing it before.




OldSarge -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 8:26:59 PM)

quote:

ORIGINAL: Eggstor

Question - what is the "nini.dll" file in the download? I don't recall seeing it before.


It's the DLL for a .NET configuration tool. .NET Configuration Library it is useful for reading various configuration file formats.




KLAB -> RE: CMO v1.03 Update - Build 1147.24 (5/12/2021 8:43:06 PM)

Thanks, excellent quick fix. Welcome back manually reloadable torpedo tubes.[:D]




Phobosdeimos71 -> RE: CMO v1.03 Update - Build 1147.24 (5/13/2021 4:09:13 AM)

Awesome Job Dev's Thank you




langleyCV1 -> RE: CMO v1.03 Update - Build 1147.24 (5/14/2021 10:17:23 AM)

Damn you guys are fast. Excellent work yet again.




BDukes -> RE: CMO v1.03 Update - Build 1147.24 (5/14/2021 1:46:22 PM)

Great job. Keep up the good work!

Mike




SkyhawkSG1 -> RE: CMO v1.03 Update - Build 1147.24 (5/14/2021 4:34:26 PM)

I still have the issue of completely no autosaving.
No idea why. [&:]




Kushan04 -> RE: CMO v1.03 Update - Build 1147.24 (5/15/2021 7:36:28 AM)

quote:

ORIGINAL: SkyhawkSG1

I still have the issue of completely no autosaving.
No idea why. [&:]


Have you checked the new Autosaves subfolder?

Autosaves are no longer saved in the main scenarios folder but instead in a Autosaves folder under Scenarios.




SkyhawkSG1 -> RE: CMO v1.03 Update - Build 1147.24 (5/15/2021 1:26:24 PM)

I feel so stupid now. I didn't see that at all.
Thank you.




SkyhawkSG1 -> RE: CMO v1.03 Update - Build 1147.24 (5/15/2021 2:17:40 PM)

There is no Autosave folder in said location.[&:]




thewood1 -> RE: CMO v1.03 Update - Build 1147.24 (5/15/2021 3:45:50 PM)

Running 1147.24. Using my test version of Op Brass Drum. Autosave enabled. This is the autosave folder that is created.

[image]local://upfiles/18903/74F00C2807984A4897F1D458DA220BD3.jpg[/image]

btw, if you want the devs to address an issue like this, create a thread in the tech support area and don't stick it buried in an announcement thread.




SkyhawkSG1 -> RE: CMO v1.03 Update - Build 1147.24 (5/15/2021 5:29:20 PM)

Ok, now it did actually appear after starting a new scenario. Thank you. Over and out.




boogabooga -> RE: CMO v1.03 Update - Build 1147.24 (5/16/2021 12:26:16 AM)

Should we delete the old autosave files that are still loose there in the 'scenario' folder? It is safe to assume that they are not going to be used anymore?




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