Harrybanana -> RE: Air effectiveness (5/20/2021 4:46:52 AM)
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Only the first ground strike has a chance of inflicting a defender loss. All other air attacks will only reduce the enemy units effectiveness. So it is generally best to use your air unit with the second highest tactical strength first. The reason why the second is because you want to use the air unit with the highest tactical strength set to auto to add its tactical strength to your combat odds. Only 1 air unit will participate in each ground attack. Note as well that each successive air strike will do less damage to the enemy units effectiveness. So unless you are only attacking one hex or it is a critical attack, you are generally better off only air striking a particular hex once or twice. I personally have no problem with this system. My only gripe is that air units do not inflict as much effectiveness loss on enemy units as, IMHO, they should. It is for this reason that most players build very few, if any, air units. Well, some players like to build strategic bombers, but of course they are not generally used for ground support.
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