amhendrick -> RE: Reinforcement/Upgrade Question (5/19/2021 11:18:09 PM)
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I have a question about exactly how reinforcements and upgrades work. For example, after Pearl Harbor, Nevada is down to 1 strength point. If I set Nevada (and only Nevada) to priority status, and allocate 25 production to reinforcements, then Nevada should gain one SP per turn: -US battlegroup with 1939 Warship advancement costs 400, or 100 per SP. -The chart on P. 34 of the manual says naval reinforces at 25% cost - each SP repair is 25 production -I can't allocate 75 SP and fully repair Nevada in one turn, because the max is 20% of full strength repair per turn (rounded up I assume?) Does it work the same with upgrades? For instance, each year of advancement adds 40 points to the cost of a battlegroup. At 25% cost, I should allocate 10 production points to upgrade Nevada to 1940 warships. Is that limited to one advancement year per turn? Of course, I don't think I would actually focus on Nevada like this, but I just want to make sure I understand how it works so I can estimate better how much production to allocate to repairs/upgrades.
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