Numdydar -> RE: 1941 needs balancing (5/30/2021 12:33:29 AM)
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ORIGINAL: incbob 1) Until the game makes historical decisions desirable to the player, players will not do them. 2) I posted a video on YouTube Pacific Carrier Guy that shows the Japanese player can easily invade India on the February 15th turn. Take their historical gains, defend everything, and I think I could have invaded Australia, but not in strength. The issue with supply and logistics. (Not the "Logistics" in the game, but Logistics in the general military sense). The 1941 scenario gives the Allies no logistics. Since they have no logistics they are no threat to the Japanese and the player knows it. The Japanese player knows he does not have to defend ANYTHING until February. Move, Attack, Then in February and March move units to defend. The Japanese player knows that the Allies cannot do anything till April at the earliest. (The UK player cannot even place a single division in India or Australia until April)!!!!! The Allies complete lack of logistics is then compounded by giving the Japanese logistics that even their wildest Generals and Admirals wold not have dreamed of. They knew where the oil was, but they did not invade Java until February because they did not have the logistics. I have actually had a Japanese player invade the Marquesas Islands (far southeastern corner of map). That would have been impossible because it would have taken every tanker Japan had and then whatever force landed there would never have gotten supply. As I point out in a different thread, Japan only had 13 ships total that could support landings. All these ships were used up the 1st week of the war for their initial invasions. They then had to go back to a major port, resupply, pick up new troops before they could be used again. Nowhere in this game is this limiting factor taken into account. So japan can invade anywhere and anytime they want with no restrictions. Sad, really sad.
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