[Mod] Ammo Depot acts as Ammo Factory (Full Version)

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Akrakorn -> [Mod] Ammo Depot acts as Ammo Factory (5/26/2021 10:04:16 AM)

Updated for game version 1.09.03b

Description
This little mod makes the Ammo Depot also fabricate ammunition. I was planning on making a different asset for this, but modifying the table with the main asset info breaks images somehow.

Link
https://mega.nz/file/s1V22LAJ#-Z-iJcxVsAsSXnPNeVKFdSXxRzEMZ5uQUDlSnx9BQl0

Install Instructions
1. Move the file to the shadowscenarios folder in Shadow Empire.
2. Start the game.
3. Go to "modlib picker".
4. Activate the mod library.
5. Start a new game.

Notes
Doesn't work with existing saves.

[image]https://i.imgur.com/R3uWwwZ.png[/image]




BlueTemplar -> RE: [Mod] Ammo Depot acts as Ammo Factory (5/26/2021 1:14:46 PM)

Cool, thanks !

I guess that you figured out the balance comparing Artisanally-produced Machines to those from Heavy Industry ?




Akrakorn -> RE: [Mod] Ammo Depot acts as Ammo Factory (5/26/2021 1:19:12 PM)


quote:

ORIGINAL: BlueTemplar

Cool, thanks !

I guess that you figured out the balance comparing Artisanally-produced Machines to those from Heavy Industry ?


It could probably be better balanced, but right now it's like this:

-Using artisans: [1 metal, 1 IP] = [10 Ammo]
-Level 1 "ammo factory": [1 metal] = [15 Ammo]
-Level 2 "ammo factory": [1 metal] = [20 Ammo]
-Level 3 "ammo factory": [1 metal] = [25 Ammo]
-Level 4 "ammo factory": [1 metal] = [30 Ammo]
-Level 5 "ammo factory": [1 metal] = [35 Ammo]
-Level 6 "ammo factory": [1 metal] = [40 Ammo]




zgrssd -> RE: [Mod] Ammo Depot acts as Ammo Factory (5/26/2021 5:34:55 PM)

quote:

Notes
Doesn't work with existing saves.

That kinda has to be a asumed with any mod.
The way how assets, Stratagems and Events are stored in teh savegames makes savegame compatible mods nearly impossible.




Akrakorn -> RE: [Mod] Ammo Depot acts as Ammo Factory (5/26/2021 6:09:41 PM)


quote:

ORIGINAL: zgrssd

quote:

Notes
Doesn't work with existing saves.

That kinda has to be a asumed with any mod.
The way how assets, Stratagems and Events are stored in teh savegames makes savegame compatible mods nearly impossible.


It's good practice to put it anyway in case people are not aware of it.




nadia911 -> RE: [Mod] Ammo Depot acts as Ammo Factory (6/2/2021 7:21:41 PM)

Thanks!!!




ggm -> RE: [Mod] Ammo Depot acts as Ammo Factory (12/7/2021 5:05:59 PM)

Bunkers don't seem to have defence bonuses.

Bunker Level 6 doesn't produce any research.




Atrahasis -> RE: [Mod] Ammo Depot acts as Ammo Factory (1/11/2022 5:25:40 PM)

ggm, do you mean when this mod is installed?
I can see the creator has not been online lately and I wondering if it still works.




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