incbob -> Are Port size 1's worth anything??? (5/27/2021 10:02:06 PM)
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Recently I have come to the conclusion that any port size 1 is not worth any effort toward taking. I finally understood this a couple days ago when, as Japan, my enemy did not take Wake Island. I figured I was in good shape, but then began to realize the implications of port size 1. == Port Size 1's only supply 20 strength (STR) worth of units, 1 naval group, and offer zero protection. == If you take with a division (10 STR) you will not have supply for an air group (normally 20 STR). I guess you could wait till an air group was so beat up it was down to 10 STR and then turn off its reinforcements and move it in, but that is a major stretch. == If you remove the land unit and just go with the 20 STR air unit according to the manual it still would not get supply. Oil using units use 20% more supply so a 20 STR air unit takes 22 supply. Also all I have to do is send a couple DD's your way with a transport, invade, and you lose the air group as it is overrun. So, what are port size 1's worth? Is there any purpose to taking a port size 1? I note that port size 2 would provide 40 supply and that could be worth it as an air base.
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