cathar1244 -> RE: map making? (6/6/2021 6:17:27 PM)
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quote:
ORIGINAL: biddrafter2 I've used QGIS a few times for personal projects but never for TOAW mapping. But it did occur to me as I was reading this thread that it might be an option... the screenshot above took less than five minutes to make because it is using the USGS current data. If I have time this weekend I'll see if I can georef some old example maps. Although perhaps Lobster has done so in a subsequent post? Thanks for any hints. I haven't been a total slug. I installed QGIS 3.16, and loaded a .jpg into the georeferencer. Was able to enter coordinates for several towns. But when it put the data into the main QGIS window, the map was squashed a bit vertically and stretched horizontally. Probably boils down to which projection to use, but the ones suggested in an online tutorial weren't getting the job done. Then I experimented with a hex grid, but the hexes were far too large and not transparent, so they just overlaid the entire image to where it couldn't be viewed. [:'(] I can RTFM, but it is huge and I'm not sure it will address things like intelligently choosing a projection for imported maps; i.e., the practical bits needed to convert a scanned map to something that can be used to guide map making in a wargame editor. Cheers
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