Majick -> Road to Minsk (6/2/2021 10:41:11 AM)
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Hello All, The Road to Minsk scenario, rather than being a useful learning exercise, has proved to be an obstacle to me moving on with the game at all. I've played the scenario 6 or 7 times, and as far as I can see it isn't physically possible within the time limit for the axis player to capture the objectives which are furthest East (specifically those along the Dnepr). Despite capturing Minsk and several other objectives the most I've been able to achieve is a minor or tactical victory. This is an obstacle for me to playing the game further because if I can't move fast enough to achieve a total victory in the tutorial scenario, then it's pretty clear if I play the campaign game I am guaranteed to be running behind the historical schedule from the very beginning. Either I'm fundamentally misunderstanding some concepts or the scenario is flawed. Methods I have used are to: 1/ Achieve the breakthrough with low mobility infantry units. 2/ Ensure enemy zones of control have been removed from my axes of attack as deeply as possible (which of course go along the road network wherever possible). 3/ Push the mobile units as far as possible towards the objectives, only entering zones of control of broken units which will auto-rout, and only engaging in combat with enemies sitting on objectives or blocking any further advance. 4/ Ensure that all mobile units are in range of their HQs at the start of turn 2. So, what is they key to this scenario which I am missing? Or is it actually impossible to capture enough of the objectives for any sort of substantial victory?
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