RE: TAIFUN (Allies) vs IIo4Tu (Axis) Full game 1939 (Full Version)

All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII: World at War >> AAR



Message


Taifun -> RE: TAIFUN (Allies) vs IIo4Tu (Axis) Full game 1939 (9/1/2021 2:15:22 PM)

quote:

ORIGINAL: Duedman
Do the tanks have the same amount of movement points in WaW as in WiE?
I wonder if the smaller size of USSR makes it easier for the Axis player since the raw amount of turns it takes to reach Moscow must be smaller. Also I guess the supply situation is probably not as bad as in WiE?


The same thoughts came to my mind when I arrived to WAW from WiE. Now I am a big fan of WAW!
They do have the same movement points in both games, but it is not easier for the Axis player, as the terrain is much more rugged specially in the North and on the road to Moscow. The supply problems are the same, but as the number of hexes are fewer the units have much less room for maneuver and the front line is more difficult to breach as the counters are crammed together...




Duedman -> RE: TAIFUN (Allies) vs IIo4Tu (Axis) Full game 1939 (9/2/2021 5:44:15 PM)

I see, thanks!
I already bought WaW a month ago since I greatly enjoy WiE. But its still too intimidating lol




gpcgarag -> RE: TAIFUN (Allies) vs IIo4Tu (Axis) Full game 1939 (10/17/2021 8:29:23 AM)

great aar thank you




Mwhit299 -> RE: TAIFUN (Allies) vs IIo4Tu (Axis) Full game 1939 (12/18/2021 10:02:20 PM)

Thank you two so much for posting. Love to see a great battle and learn new tricks. I really think Taifun's downfall was losing those forces in North Africa when he got caught up by a blitz that took Tobruk. Once you lose those precious resources in low supply it puts the Brits in dire straits and they don't have cash to buy back. It's really hard to break through El Alamein with only 2 squares and low supply in my experience

While I've played a few games, and not nearly as many as you two, I do agree a strong Russia attack is hard to beat. I won against a strong opponent by the skin of my teeth. I had to invade France since he was going all out against USSR with not even sending the Africa Corps to Africa but instead against Russians. But once I captured a Port in France, I was shipping in USA troops on a massive scale. So if an Axis player doesn't operate a large army group back ASAP, France is lost.

I think an allied player needs to consider a 2nd front pronto when an Axis player goes all out in my limited gameplay. IF not you are just falling into a game where the Axis control every move. Love to hear your thoughts on opening a second front.




Page: <<   < prev  2 3 4 5 [6]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.062012