dereck -> RE: Soviet air commands (6/10/2021 12:12:58 PM)
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I'm going to try to set up my Soviet Air armies similar to how I do thing in WITW (An air wing dedicated to air superiority and a tactical wing dedicated to ground support and ground attack with single engine fighters and city bombing of railyards and V2 sites with 2 engine bombers). Not sure how this will work and I know it won't be as devastating as in WITW but it's worth a shot. +--> Moscow Military District General-Armii Ivan Tyulenev | | | +--> Moscow Air Command General-Mayor Aviatsii Nikolai Sbytov | | | | | +--> Air Superiority | | | | | | 6 IAK PVO Air Corps | | | | | | | +--> Lyubertsy | | | | - 16 IAP F | | | | | | | +--> North Moscow | | | - 176 IAP FB-F | | | - 177 IAP FB-F | | | - 178 IAP PVO FB-F | | | - 233 IAP FB-F | | | | | +--> Interdiction/Ground Support | | | | | | 77 SAD | | | | | | | +--> Orekhova | | | | - 172 IAP FB | | | | | | | +--> North Moscow | | | | - 309 IAP FB-F | | | | | | | +--> Lyubertsy | | | | - 27 IAP PVO FB | | | | - 34 IAP PVO FB | | | | | | | +--> Kubinka | | | - 11 IAP PVO FB | | | | | +--> Tactical Bombing | | | | | | 47 SAD | | | | | | | +--> Podolsk | | | | - 170 IAP FB-F | | | | - 173 BAP LB | | | | | | | +--> Kalinin | | | | - 95 BAP LB | | | | | | | +--> Rhez | | | - 99 BAP LB | | | - 134 BAP LB | | | | | +--> Reconnaisance | | | | | | Moscow Recon Group | | | | | | | +--> Manushkino | | | - 9 ODRAE REC | | | | | +--> Transport | | In the above: 6 IAK PVO Air Corps will be assigned specifically to Air Superiority. 77 SAD won't be assigned specifically to an air directive so it can be used in both Ground Attack and Ground support missions. When I get enough squadrons I am thinking of adding another AOG so I can have dedicated Ground Attack and Ground Support units. 47 SAD will be assigned City Bombing which will go after railyards behind the Axis lines. Reconnaisance and Transport are self explanatory. If I end up with enough squadrons and AOGs it would be nice to have two AOGs assigned to Air Superiority, Ground Attack, Ground Support and Tactical Bombing so I could rest 1 each turn while the other performed the missions. I will see how well this works.
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