Cpuncher -> RE: Taifun (Allies) vs Cpuncher 1939 Campaign V1.11 (Mostly just pics) (6/14/2021 4:28:02 PM)
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ORIGINAL: Marcinos1985 what do you think @Taifun did wrong? Tunis port was caught at 5? Final question - what would you do against such optimized opening. [:)] In general I felt Taifun was very off balance in this game, or his style of play just doesn't work well against mine. I know I gave him a rough handling, and the frustration might have affected his decision making... I believe early DOW on Italy, though tactically a great success, is bad strategically. Yes I got 2 ITA BBs, 1 CA, 1 CL caught in the open and sunk. The 3rd BB also got sunk when I tried to do something to relieve Tobruk port. However, I didn't lose any troop transport (unlucky for IIo4Tu), and had enough ITA forces near French border. The Italians immediately crossed the border (way ahead of the Germans) and killed the strength 3 FRA Corps defending Lyon (ran out of AP and couldn't capture it). The Allies can not afford to lose any of the 2 southern NM cities, and had to constantly scramble units to deal with the pressure there, which threw his northern defense into disarray. Of course this can be somewhat fixed, as Taifun learned from my game and made it a lot more difficult for IIo4Tu. However, if I were the Allies, I know my entire France defense plan would be in trouble, if the Italians could come immediately from the south... Then there is the huge issue of Algiers. In my game, I didn't attack toward Algiers with INA troops. I was under the impression that, if France was captured in whole instead of Vichy, significant US mobilization would occur. Turned out there is no such thing. There is only penalty if Axis refuses Vichy and continues the war. If the Axis can ship 1 or 2 Corps into NA before the ports got shut down, or send GER paras to help, then Algiers would fall quickly, causing the loss of the whole France eventually. This would be too great of an advantage to the Axis. Tunis port was captured at 2, but I sent in a Panzer to be unloaded the next turn (post #46). With the entire Luftwaffe nearby I doubt any Allied ships would venture there, and this would be the riskiest move I'd ever do. The rest would come in through Tripoli later. In my own hot seat testing the Allies can hold France till Jul-Aug if committing the 2 units from Egypt (except the HQ), the Malta AA, and 2 built AAs. The Allies can hold a bit longer if committing significantly more, but this would be too detrimental to other Allied efforts. I haven't been able to hot seat the Russian campaign based on an August fall of France. Based on past experience I would say Germany would still most likely win there before US can come to Europe in force. However if the Russians were to made strong enough to resist the Germans, then the Axis would not have much chance to win, as the US will eventually become too powerful to handle. So there is a dilemma here. I would suggest for game balance purpose, it may be worthwhile to make Russia a bit stronger, and have a lot more alternative capitols, but make the US industrial power weaker. This way there maybe close to 50% chance for all evenly matched player levels, and not so deadly focused on Russian Campaign alone, allowing more diverse strategies.
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