loki100 -> RE: Is the Combat Engine working properly...or did I miss something? (6/18/2021 2:25:13 PM)
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ORIGINAL: jlbhung Yes, I am playing vs Axis AI on 120 for the Road to Leningrad Scenario. With increased disruptions from 30.7.1 there are comparatively more occasions of big loss, sometimes 90% of elements were kept out from final CV calculation as a result of combat. Those cases really deserve drastic drop in defender CV. On the other hand, some cases with 20-50% loss in ready elements but >97.5% loss in CV puzzle me (like those examples I set out). Therefore I try to work out all the contributing factors but my calculations as shown above did not tally with the actual drop in CV. Nevertheless, the devs know more about the calculations. There may also be undocumented rules. Of course, there is always the possibility of a bug for software. ah thats the answer. What happens at 120 is the battle is resolved normally, if that normal battle produces a Soviet defeat then their losses escalate. run a battle at speed #2 and you'll see this, the Soviets lose with (for them) normal losses and then the formation gets shredded as the extra losses mount up. as above it sort of compensates the AI, it doesn't make many pockets but there is a need to destroy a certain number of Soviet formations in order to keep up the momentum. Its actually been toned down since testing where a number of us referred to it as the AI's tactical nukes [8D] More to point, you are not misunderstanding anything in your analysis of the combat engine Roger
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