RE: Endsieg: 1942 AAR (Kahta vs AI) (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> After Action Reports



Message


kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 5:26:46 PM)

Strategic view on Christmas Eve

[image]local://upfiles/68412/CE0D4708F558422FB19A17E7D66FD5D0.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 5:27:59 PM)

The Siege of Leningrad continues.

[image]local://upfiles/68412/63F42B06D6C947BC8D45263000702CA4.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 5:28:35 PM)

Easily defendable terrain leads to heavy soviet losses.

[image]local://upfiles/68412/4D9BA6999342455EBDE551C348A8E618.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 5:29:10 PM)

Forces in the Orel sector are holding on by a thread.

[image]local://upfiles/68412/9CE6876172184A25AFFAFCFC79AEDE53.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 7:18:02 PM)

More heavy attacks are held back- for now

[image]local://upfiles/68412/AF78252351734EB48162DBDCBFE4B2F3.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 7:18:46 PM)

Stalingrad-area remains the biggest focus, as secure flanks here will make the early-summer offensive possible.

[image]local://upfiles/68412/ED8020ED3F9F4FF0A544197F33D50BC3.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/6/2021 10:36:21 PM)


quote:

ORIGINAL: SparkleyTits

Hot damn, that's al ot of units

Could you post us OOB's when you get the chance please?
Would love to see what assets both sides work with, with this mod


Sure. I am still working on organizing the Army Groups. Once I do that, I will post the Axis and then share the Soviets.




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/8/2021 11:00:53 PM)

Overview of Army Groups

[image]local://upfiles/68412/9133C5D103FA420A96FAC56705BA04F7.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/8/2021 11:10:27 PM)

Manpower comparison

[image]local://upfiles/68412/85CC5102BDF145358FD06682E1FD03F2.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/8/2021 11:11:00 PM)

Aircraft comparison

[image]local://upfiles/68412/65E9CBFF9CF146E9868544731E2241C5.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/8/2021 11:12:17 PM)

AFV Comparison

[image]local://upfiles/68412/6D4FCB4A6E6143138722691952F87F18.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/8/2021 11:12:57 PM)

Soviet Aircraft pool

[image]local://upfiles/68412/67088583A0064D69B80C82EEE1014EEA.jpg[/image]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/8/2021 11:13:23 PM)

Soviet AFV Pool

[image]local://upfiles/68412/77128C9C58AF4DDAA787988F62D38252.jpg[/image]




IslandInland -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/14/2021 10:38:28 PM)

I know this mod is a WIP but I'm not a fan of all the units spilling out of the Balkans TB and onto the map on the first Axis turn. I'm much rather they were assigned to Axis Reserves rather than having to sort through hundreds of units on the map and organise them into armies or then send them to the AR.

BTW, I'm enjoying the AAR. [:)]




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/19/2021 12:27:15 PM)

quote:

ORIGINAL: IslandInland

I know this mod is a WIP but I'm not a fan of all the units spilling out of the Balkans TB and onto the map on the first Axis turn. I'm much rather they were assigned to Axis Reserves rather than having to sort through hundreds of units on the map and organise them into armies or then send them to the AR.

BTW, I'm enjoying the AAR. [:)]


Thanks!

Yes, that is how I initially set it up. I learned during play testing that in changing the TB to the reserves via CSV, the trucks attached to the units don't go back to the pool and instead, the units lose all their trucks. The easiest way for me to fix this was changing them to arrive from the Balkans.

Once editor changes are complete from the dev team, I'm going to do a rebuild of the mod and try to start as many units as possible in their historical locations as of 11/42. That will also create some challenges for the player with rail congestion as the units move from France and Italy to the east. It will also be easier to preserve existing army/unit structures, which I recognize takes a ton of time to set up.




kahta -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/21/2021 11:24:57 PM)

Quick update here. The front has quieted down over the past several weeks as deep snow slows down unit movement and residual rail line congestion limits the flow of supplies, limiting the offensive capabilities of the Axis.



[image]local://upfiles/68412/4319972BDFE44D409B69A372E85FECD2.jpg[/image]




IslandInland -> RE: Endsieg: 1942 AAR (Kahta vs AI) (7/23/2021 1:44:20 AM)


quote:

ORIGINAL: kahta

quote:

ORIGINAL: IslandInland

I know this mod is a WIP but I'm not a fan of all the units spilling out of the Balkans TB and onto the map on the first Axis turn. I'm much rather they were assigned to Axis Reserves rather than having to sort through hundreds of units on the map and organise them into armies or then send them to the AR.

BTW, I'm enjoying the AAR. [:)]


Thanks!

Yes, that is how I initially set it up. I learned during play testing that in changing the TB to the reserves via CSV, the trucks attached to the units don't go back to the pool and instead, the units lose all their trucks. The easiest way for me to fix this was changing them to arrive from the Balkans.

Once editor changes are complete from the dev team, I'm going to do a rebuild of the mod and try to start as many units as possible in their historical locations as of 11/42. That will also create some challenges for the player with rail congestion as the units move from France and Italy to the east. It will also be easier to preserve existing army/unit structures, which I recognize takes a ton of time to set up.



Thanks for the explanation. I can see now why they arrive in the Balkans.




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.610001