Japanese split armies cost 32PP to change garrison status (Full Version)

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YueJin -> Japanese split armies cost 32PP to change garrison status (6/29/2021 9:20:56 PM)

Split Japanese armies grant 32pp when changed from regular operations to garrison and vice versa. This creates an exploit where the Japanese player can split armies, convert them to garrison then merge them and convert back to normal operations for a fairly substantial boost to PP every other turn. Equally the Japanese should never convert a half army back to normal operations as it costs double what it should.

I'll be playing with no operations mode change for half armies until a fix to avoid unintentional abuse. Apologies to opponents in games where I've benefited from maybe 200 extra PP than I should have.




eskuche -> RE: Japanese split armies cost 32PP to change garrison status (6/29/2021 9:33:06 PM)

That explains why China is all garrison [>:]




YueJin -> RE: Japanese split armies cost 32PP to change garrison status (6/29/2021 9:47:44 PM)

I only realised when I tried to swap one of the half armies back this turn and it wouldn't let me despite having 30 in the stockpile, went and tested it in hotseat after.




ncc1701e -> RE: Japanese split armies cost 32PP to change garrison status (6/29/2021 10:22:12 PM)

Thanks, I will try this with my Russian half armies.




eskuche -> RE: Japanese split armies cost 32PP to change garrison status (6/29/2021 11:59:46 PM)

Doesn't seem to apply to China. I was mortified because I'd been switching for a few turns.




AlvaroSousa -> RE: Japanese split armies cost 32PP to change garrison status (6/30/2021 2:04:38 PM)

It should only return the health cost.




YueJin -> RE: Japanese split armies cost 32PP to change garrison status (6/30/2021 2:56:21 PM)

Starting PP on turn 1
[image]https://i.imgur.com/65HBtH3.png[/image]

After garrisoning a half army (+32pp)
[image]https://i.imgur.com/bvov8qh.png[/image]

After garrisoning a full army (+32pp again)
[image]https://i.imgur.com/rpZaRu4.png[/image]




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