Kriegsspieler -> RE: How good is the AI's control of depots? (7/15/2021 4:32:43 PM)
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Thanks for the advice, loki -- that's most useful. I haven't seen the issue with too many depots being put on priority 4, but that may be because so far I have only played the shorter Leningrad and Destruction of SW Front scenarios. The more restricted framework there may be masking the problem. But I'll certainly pay attention to the issue you raise, because it's easily compensated for. I agree with you that squeezing every last drop of efficiency out of logistics isn't where I have fun in this game. I like that it forces me to pay close attention to logistics, but in the end that's what you hire quartermasters for! EDIT: Now that you mention it, I see that the AI puts too many depots on high status in the shorter scenarios, too. I'm currently playing Leningrad, which I find quite challenging to do well in. Too much unfavorable terrain! Anyway, despite the depot priorities, my units' supply situation seems not to have been affected all that drastically. Rail access is the more crucial limiting factor. As one might expect.
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