Japanese Inf Squad production (Full Version)

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Cavalry Corp -> Japanese Inf Squad production (8/12/2021 3:45:09 PM)

As Japanese Inf squad do not generally have a production value like allied ones how does the game know how many squads it's making...will it just make as many as it can?

i'm sorry if it is in the manual somewhere but i cannot find it.




GetAssista -> RE: Japanese Inf Squad production (8/12/2021 5:43:14 PM)

As many as the game pulls in replacements into LCUs at a given turn. Given non-zero manpower and armamments in the pool (but those usually are)




Cavalry Corp -> RE: Japanese Inf Squad production (8/12/2021 5:48:08 PM)

OK tks - So allies are limted to a pool and Japan is only limited by access to the MP and Arms. Unless they are from the starting pool which I assume uses none.




AtParmentier -> RE: Japanese Inf Squad production (8/12/2021 7:32:28 PM)

Almost all japanese equipment works that way, if set to build allowed in the editor.
For example radar sets with a build rate still build based on requirement if there is manpower and arms available.




Cavalry Corp -> RE: Japanese Inf Squad production (8/12/2021 7:46:45 PM)

that was an answer I have long been looking for !! Tks




jdsrae -> RE: Japanese Inf Squad production (8/12/2021 8:52:31 PM)

And supply. Almost everything you touch burns supply!




rustysi -> RE: Japanese Inf Squad production (8/12/2021 9:29:30 PM)

And that for Japan is very limited, well compared to the Allies.




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