RE: Soviet Guard Armor: Too soon, too many (Full Version)

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loki100 -> RE: Soviet Guard Armor: Too soon, too many (1/22/2022 9:54:50 PM)


quote:

ORIGINAL: Speedysteve

From what I know it's purely based on win count. Not to do with win-loss ratio but it's one of those things in the laps of the gods with no certainty on....i.e it's not listed in the manual. That extra 5 NM is not insignificant so I'd love to know[;)]


yes it keys purely off wins, losses are irrelevant in triggering the transition




Speedysteve -> RE: Soviet Guard Armor: Too soon, too many (1/23/2022 8:35:10 AM)


quote:

ORIGINAL: xhoel


quote:

ORIGINAL: Speedysteve

My view is the opposite of this in my game with Loki. I struggle to get them....0 Guards Tk Cps, 0 Guards Mech Corps....mid August 1943....

[image]local://upfiles/4211/DFF156923F944C39B1FDC9551536348F.jpg[/image]


That could probably be a bug caused by one of the changes that was implemented which pushed back the formation date for Guard Tank Corps. I suggest you post on the Tech Section and ask the devs about it as this seems wrong.


First I’ve heard of this! When did you see/hear of it?




xhoel -> RE: Soviet Guard Armor: Too soon, too many (1/23/2022 9:21:43 AM)


quote:

ORIGINAL: Speedysteve

First I’ve heard of this! When did you see/hear of it?


Was changed in 1.02.01:

Delayed 42 Guards Mechanized Corps OB to 11/42.
Delayed 42 Guards Tank Corps OB to 12/42.




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