Hairog -> RE: Convoy System Problems (8/24/2021 4:37:31 AM)
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I love questions like these. Without getting into the particulars, I would like to suggest that a few general questions must be asked. 1. Is it possible to accomplish the tactic or tactics in question in a historically accurate, real-world setting? Can the Japanese or any navy keep the kind of units in question on station or in port as suggested? If yes, proceed. 2. Is it possible for a leader (Yamamomo, Nimitz, The War Production Board, the emperor) to overcome the societal hurdles in question? If yes, then proceed with possibly some kind of statistical hit as to the outcome considering that people will be people. An example might be suicidal behavior. One of the first suicidal actions in the Pacific was an American flyer who crashed his crippled plane into a Japanese destroyer. The Germans at the end of the war tried to recruit enough pilots for a suicide unit but failed. The Soviets tried and succeeded to do the same earlier in the war. Although not a designed suicidal attack, the Taran tactic was essentially a suicide mission. 3. Is there any way, within the current rules set, to realistically and historically use the proposed counter tactics? If not, then change the rules. 4. If it would be possible at some future date, to accomplish or defeat a certain tactic with technological advances, then let those advances be chosen for research at some determined price. I once read a very long, short story written in an Alternate History Forum. The premise was that the author was writing an alternate history of World War Two. He was telling tale after tale of the most ridiculous situations you could ever imagine. Just the stupidest and most unrealistic things imaginable such as, a fictitious army created using rubber tanks, planes, and artillery pieces along with a disinformation campaign, that worked. Or having the Soviets hide and move millions of troops, thousands of tanks and planes and their supplies over 3000 miles from Moscow, using a one-track railroad in the time period of under 4 months, a totally ridiculous premise if there ever was one. Everyone knows the Soviets were logistical idiots. Yet these and hundreds of others are true but would have been deemed impossible in any WW2 forum if they had not happened. I believe that many unrealistic situations are caused by the victory conditions, such as parachuting a unit in at the last moment to take Berlin. In the beta testing of WPE one enterprising tester, who’s initials begin with GW Gardner, ran the entire length of the Black Sea from Romania, with an invasion force of one Division (as I recall) and landed behind a significant Soviet force and really messed me up. To make matters worse he had the blessing of the game’s designer. Anyway, I digress.
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