jaw -> RE: German Heavy Pz Bn Question (9/2/2021 11:35:42 AM)
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How the armor values are calculated in War in the East 2: Depending on the particular vehicle, the armor ratings are calculated by first determining the slope adjusted thickness of the particular armor facing (upper front hull for example) and averaging that adjusted value with other aspects of that particular area (lower front hull for example) to arrive at at the slope adjusted value for that area. Continuing our example, the same procedure is applied to the front turret armor. Then these hull and turret values are averaged together. For turreted or open-top AFVs, the adjusted hull armor is doubled weighted. For non-turreted, closed-top AFVs, the hull and "turret" (superstructure) values are simply averaged together. The difference in treatment is to reflect that fact that the aiming point of an attacking unit is generally the upper hull/superstructure and not the turret. The same procedure is applied to side armor for the same reason, it's the bigger target area. I've been working on the issue of how best to represent the armor strength of an AFV since War in the East 1 and the above method seems to give the best overall approximation. As for the actual armor thicknesses. these values come from many sources and are unfortunately often contradictory. If someone finds a particular vehicle egregiously in error, please point it out to me and cite your source for disagreeing. I am always open to incorporating better data into the game. Jim Wirth Research & Development
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