Kursk1943 -> RE: No early end breaks the game. (9/14/2021 8:23:34 AM)
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I totally agree. When I do the "no early end" scenario I'm not following the concept of striving after VPs in key regions. I think the hard pressed developers relented to the pressure of many users and just deleted the early end conditions without changing anything else. But "no early end" is a different concept. Some time ago I found out that cutting the lend & lease delivery routes via Iran and Murmansk/Archangelsk does not influence the amount of delivered goods. When asking why I got the answer "don't complain, you have won the game". But I didn't want to win the game by VP standards but to game on. So one of my strategic aims was to cut the lend & lease life lines. Not feasible currently. The same goes for you with the TB problem. To be honest, the devs are doing what they can, but I hope that in some future some illogical items in the "no early end" version will be changed.
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