2 questions on Air Directives (Full Version)

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MAS -> 2 questions on Air Directives (9/25/2021 4:04:06 PM)

I'm setting up a 1st turn, 1st day airfield bombing AD. I've chosen a custom air intensity amount of 200, instead of the auto generated 80. The number of bombers assigned is 108. Does this mean that the 108 bombers will attempt approximately 2 sorties each on the first day? I.e. an air strike is what is commonly known as a sortie?

2nd Question: when mission aircraft "meet up" at a staging base prior to continuing on to their target(s), are they actually landing at that base and then all taking off together, or is it an aerial rendezvous? If they are landing, do they refuel and / or load ammo from the staging base?

Thanks in advance for your help!

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carlkay58 -> RE: 2 questions on Air Directives (9/26/2021 12:15:54 AM)

1. Yes. A sortie is a single aircraft flying a single mission. If you have 104 aircraft and they fly twice you will have 208 sorties flown. But you really have 212 aircraft assigned (mission + escorts) so 212 sorties on the first missions and possibly fewer on the later ones based on previous losses.

2. It is an aerial rendezvous.




Yogol -> RE: 2 questions on Air Directives (9/26/2021 1:23:46 AM)

quote:

ORIGINAL: carlkay58

1. Yes. A sortie is a single aircraft flying a single mission. If you have 104 aircraft and they fly twice you will have 208 sorties flown. But you really have 212 aircraft assigned (mission + escorts) so 212 sorties on the first missions and possibly fewer on the later ones based on previous losses.


That is not his question, is it? He asks how high he has to set his "Intensity" so that all his fighters & bombers in a AOG fly.

You only have to set the "Intensity" at 2 and it will do 212 sorties (in this case).

In turn 1 as Axis in the grand campaign, I set up individual attacks per airfield. I set the "Intensity" at 2 and assign AOG to that mission (fighters and bombers).

Then ALL the fighters and bombers in that AOG fly out twice to that airport and destroy it, together with all the Russian bombers on it.

....

However, if you select 10 airfields at once, it gets more complicated. You can set the "Intensity" at 20, hoping that he strikes each airfield twice.

But you can get unlucky, because it is possible that he will hit one airfield 4 times and not hit another one at all.

So, it is best to assign individual missions (one for each enemy airfield) and set the "Intensity" on 2 for each mission.

In the grand campaign, this means that it is best to assign 52 missions, one for each of the 52 Russian airfields in range.

This is after you put fuel tanks on your fighters and moved them closer to the front, else some of those 52 airfields are unreachable. Without the fuel tanks and moving the fighters, you will probably only get 48 airfields or so.




metaphore -> RE: 2 questions on Air Directives (9/26/2021 3:39:55 AM)

quote:

ORIGINAL: Yogol

quote:

ORIGINAL: carlkay58

1. Yes. A sortie is a single aircraft flying a single mission. If you have 104 aircraft and they fly twice you will have 208 sorties flown. But you really have 212 aircraft assigned (mission + escorts) so 212 sorties on the first missions and possibly fewer on the later ones based on previous losses.


That is not his question, is it? He asks how high he has to set his "Intensity" so that all his fighters & bombers in a AOG fly.

You only have to set the "Intensity" at 2 and it will do 212 sorties (in this case).

In turn 1 as Axis in the grand campaign, I set up individual attacks per airfield. I set the "Intensity" at 2 and assign AOG to that mission (fighters and bombers).

Then ALL the fighters and bombers in that AOG fly out twice to that airport and destroy it, together with all the Russian bombers on it.

....

However, if you select 10 airfields at once, it gets more complicated. You can set the "Intensity" at 20, hoping that he strikes each airfield twice.

But you can get unlucky, because it is possible that he will hit one airfield 4 times and not hit another one at all.

So, it is best to assign individual missions (one for each enemy airfield) and set the "Intensity" on 2 for each mission.

In the grand campaign, this means that it is best to assign 52 missions, one for each of the 52 Russian airfields in range.

This is after you put fuel tanks on your fighters and moved them closer to the front, else some of those 52 airfields are unreachable. Without the fuel tanks and moving the fighters, you will probably only get 48 airfields or so.

Intensity will assign as many missions as possible -up to your number- until your force capabilities are exhausted. That will happen when groups will reach their "total miles" cap, or when there isn't enough "ready" aircraft to continue flying the settings set up in AD.
So it's very variable depending on losses (destroyed & damaged aircraft) and range of the mission for each air group involved in this AD.




metaphore -> RE: 2 questions on Air Directives (9/26/2021 3:44:54 AM)

Plus, GA Air doctrine limits apply: the set pc of flying aircraft




metaphore -> RE: 2 questions on Air Directives (9/26/2021 3:55:13 AM)

looking at your AD settings, I can't see the number of aircraft that was set up for this mission. if it's let on auto, you might have up to as many available and in range aircraft (bomber and escort) flying ONE particular mission... and you have asked for 200 of such mission to be flown, which of course won't happen.

^It's not what will exactly happen; what I've said is only true if you let everything on auto. But if you set the number of missions and not the number of aircraft, it will probably launch a lot of mini-strikes, dividing your total force of bombers by the number of strike, then the same for the fighter escort. This will be bellow one for both and resulting in less than 100 missions with 1 bomber and 1 fighter. Then check the range and even less possible, etc.




metaphore -> RE: 2 questions on Air Directives (9/26/2021 4:04:41 AM)

quote:

ORIGINAL: MAS
an air strike is what is commonly known as a sortie?

One aircraft taking off for one mission is a sortie, as carlkay said.
200 aircraft taking off for one mission is a 200 sorties strike (mission).

What Intensity means is the number of strike (or missions) affected to the total force available. The number of sortie per strike is set bellow: req. aircraft and req. escort. Hence, you can balance the number of fighters and bombers for each strike.




Yogol -> RE: 2 questions on Air Directives (9/27/2021 6:18:46 PM)

The point is: he shouldn't set it to 200. The Intensity/Numstrike doesn't indicate the number of airplanes, it indicates the number of missions in which (in this case) the entire Roumanian airforce will participate. But there are no 200 missions to be flown, so this is not a good number to put in there.

You COULD set the number to 14 (two for each of the 7 airfields in the box), but as I stated, this is risky.

It is better is to make 7 missions, each with intensity/Strikes set to 2. Then, the enture Roumanian airfirce will go on 14 missions with all 108 planes (if there is enough fuel and such) and strike each airport twice with all its might.

Setting it to 200 is simply not good.




MAS -> RE: 2 questions on Air Directives (9/27/2021 9:54:03 PM)

Thanks for all your explanations Yogul, Metaphore and carlkay58. I understand now.




MAS -> RE: 2 questions on Air Directives (9/27/2021 9:58:29 PM)

Thanks for all your explanations Yogul, Metaphore and carlkay58. I understand now.




hei1 -> RE: 2 questions on Air Directives (9/28/2021 12:47:57 PM)

May I throw in a third question on ADs: I trained a little bit with "Road to L" (Axis) and set up a 1st day (ONLY) strike(s) (only D1 set). Works properly with about 50 losses (2000 sorties) and 800 destroyed planes. But than the game (?) decided to also send about 1500 sorties on the 2nd day (with very low destroyed planes - the bases were already empty - but additional losses (30).
The setting is correct. I testes it in "Road to Minsk" and it works properly (only 1st day). I deleted all ADs before.
Any ideas?
And: is it possible to prevent attacking the same base twice if there were no planes left after a first strike? (probably not)




Yogol -> RE: 2 questions on Air Directives (10/4/2021 8:11:53 AM)


quote:

ORIGINAL: hei1

May I throw in a third question on ADs: I trained a little bit with "Road to L" (Axis) and set up a 1st day (ONLY) strike(s) (only D1 set). Works properly with about 50 losses (2000 sorties) and 800 destroyed planes. But than the game (?) decided to also send about 1500 sorties on the 2nd day (with very low destroyed planes - the bases were already empty - but additional losses (30).
The setting is correct. I testes it in "Road to Minsk" and it works properly (only 1st day). I deleted all ADs before.
Any ideas?
And: is it possible to prevent attacking the same base twice if there were no planes left after a first strike? (probably not)


I never saw the game fly on D2 if D2 isn't active in the directive, so can not help you there. After the air-turn, you can see in the overview which mission also flew on D2, so you can double-check the directive again.

For the second question: I think the game automatically stops attacking airfields when there are no planes if you turn off Fog Of War.




hei1 -> RE: 2 questions on Air Directives (10/4/2021 10:45:01 AM)

Thanks for your comments. I double-checked the settings and found out a mechanism that looks a bit strange for me:
I choose the setting "for ALL doctrines" to attack only on D1, but oversee that the detailed attack was put to D1 AND D2. I thought it will set automaticly all attacks to D1 (?). Ok, I will keep this in mind.







loki100 -> RE: 2 questions on Air Directives (10/4/2021 4:16:53 PM)


quote:

ORIGINAL: hei1

..
And: is it possible to prevent attacking the same base twice if there were no planes left after a first strike? (probably not)


on a multi day set of missions it will discard empty bases or those where there are no surviving planes, within day no.

In WiTW this was a good way to go fishing, set a relatively wide area, D1 bombing was as much recon as damage, return on say D4 and hit the key targets.

So you kmow the LW is somewhere north of Marseilles, there are a lot of potential bases, set up the AD this way.

As with much else, what is standard, esp for the allies, in WiTW is pretty esoteric in WiTE2 due to the differing circumstances




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