Bart Koehler -> Questions about Empire In Arms (9/8/2003 9:19:09 PM)
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Good day to everyone. I am sure my name is new to most of you. I am in charge of the Beta testing of Empire In Arms, among others. While I have been reading these forums, I have been absent in commenting. As my role is expanding a bit, I thought it would be a good idea to create a thread to house many of your questions regarding Empire In Arms. As Marshall indicated in his update, we are busily working on the AI/PbeM component of the game. This is quite an intensive process and is taking up just about all of Marshall's time. So, I want to take the monkey off of his back and put it squarely on mine. He can join the simian zoo that I have been hauling around. ;-) I will be your liason to the inner workings of EiA, at least as far as I can divulge. Matrix has prided itself in the past at having close ties with the gamers that enjoy their products and you have been able to shape the course of some of the games. If not for you, we wouldn't be here. So, as we are now getting closer to a release, let me know what is on your mind. What can I answer for you? What are your thoughts? Keep in mind a few things: 1) I am first and foremost trying to get the game to completion, so, I will answer though it will not be instantaneous responses. 2) While we will listen and try to address your concerns and hopes and dreams, things may not make it into the game. Many times, what sounds good on paper does not translate well to computer. Plus, we have to keep things on schedule so timing is critical. If we like something and think it would add value to the game, we will try to incorporate it, though likely in a patch. 3) Let's be nice. No need to get up in arms about a feature or function that is not to your liking. We can't please everyone, though we like to try, that is why our games get delayed. We listen to you, like your ideas, and try to incorporate them. But, I want to make sure we stay focused on our schedule and only slip when it is important to the game. I will try to communicate when this happens. 4) Our testers are doing a fantastic job. Their knowledge of EiA has proven itself time and again. Have no fears that we are going at this blind. 5) Some things I simply cannot divulge at this time. When that happens I will let you know. If you get upset, be upset at me as I am putting myself in the hot seat. 6) Finally, have fun. If it wasn't fun, I wouldn't be here and I doubt you would be to. We are doing our best and if history serves, we do a good job and bringing your favorite games to life. With that, I have to go feed the monkey that is weighing me down. Let your voices be heard. Bart
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