DingBat -> RE: Suggested Game Improvements (10/5/2021 1:27:12 AM)
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ORIGINAL: gallwood This is already a good game in my opinion albeit a tad shallow. I think the addition of the following would significantly improve the experience. 1.) Move Phase: This phase must not end just because player clicks away from unit and should remain operational until the unit move is satisfied or exhausted. Currently it is so easy to accidentally close this phase. 2.) End of Turn: There should definitely be confirmation before this is finally executed. It is so easy to accidentally unintentionally end one’s turn, especially as this button is next to the LOS button. 3.) Hexes: These should be indexed. 4.) Combat Result Resolution Tables: There should be an option for these tables (including the AI) to remain on screen closed by player 5.) Opportunity Fire: This should be improved to allow player more control although one can see that this may be difficult to implement in PBEM 6.) Combat resolution: Some consideration should be given to the distance of a target. 7.) F.O.W: It would be good if this could be be included in the game options. 8.) Map making: Maybe this could be incorporated, even if as a DLC. 9.) Music: Option to remove annoying music. 10.) Phases: Optimisation of transition speed between phases in a turn. Hi gallwood, These are all good suggestions, and ones we have in our "quality of life improvements" list. I'm working on core game features at the moment, but we should look at some of these once those are done. Cheers, /bruce
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