Suggested Game Improvements (Full Version)

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gallwood -> Suggested Game Improvements (10/3/2021 9:21:36 AM)

This is already a good game in my opinion albeit a tad shallow. I think the addition of the following would significantly improve the experience.

1.) Move Phase: This phase must not end just because player clicks away from unit and should remain operational until the
unit move is satisfied or exhausted. Currently it is so easy to accidentally close this phase.
2.) End of Turn: There should definitely be confirmation before this is finally executed. It is so easy to accidentally
unintentionally end one’s turn, especially as this button is next to the LOS button.
3.) Hexes: These should be indexed.
4.) Combat Result Resolution Tables: There should be an option for these tables (including the AI) to remain on screen
closed by player
5.) Opportunity Fire: This should be improved to allow player more control although one can see that this may be
difficult to implement in PBEM
6.) Combat resolution: Some consideration should be given to the distance of a target.
7.) F.O.W: It would be good if this could be be included in the game options.
8.) Map making: Maybe this could be incorporated, even if as a DLC.
9.) Music: Option to remove annoying music.
10.) Phases: Optimisation of transition speed between phases in a turn.





DingBat -> RE: Suggested Game Improvements (10/5/2021 1:27:12 AM)


quote:

ORIGINAL: gallwood

This is already a good game in my opinion albeit a tad shallow. I think the addition of the following would significantly improve the experience.

1.) Move Phase: This phase must not end just because player clicks away from unit and should remain operational until the
unit move is satisfied or exhausted. Currently it is so easy to accidentally close this phase.
2.) End of Turn: There should definitely be confirmation before this is finally executed. It is so easy to accidentally
unintentionally end one’s turn, especially as this button is next to the LOS button.
3.) Hexes: These should be indexed.
4.) Combat Result Resolution Tables: There should be an option for these tables (including the AI) to remain on screen
closed by player
5.) Opportunity Fire: This should be improved to allow player more control although one can see that this may be
difficult to implement in PBEM
6.) Combat resolution: Some consideration should be given to the distance of a target.
7.) F.O.W: It would be good if this could be be included in the game options.
8.) Map making: Maybe this could be incorporated, even if as a DLC.
9.) Music: Option to remove annoying music.
10.) Phases: Optimisation of transition speed between phases in a turn.




Hi gallwood,

These are all good suggestions, and ones we have in our "quality of life improvements" list.

I'm working on core game features at the moment, but we should look at some of these once those are done.

Cheers,
/bruce




GenericWarGamer -> RE: Suggested Game Improvements (2/7/2022 5:55:55 PM)

Unless I am missing something, when playing it would be nice to have the hex details of you click or hover over the hex. If it's a building, then tell me and give me the values it represents in regard to cover or whatever.

I've just bought and played some hours, so this might already be available, but I can't find it! [&:]




Barrold713 -> RE: Suggested Game Improvements (2/12/2022 12:16:56 AM)

Quality of life improvement #1 for me would be to get rid of the music in the combat resolution phase. It is a showstopper for me.
Thanks
BDH




Hoyt Burrass -> RE: Suggested Game Improvements (2/22/2022 1:31:11 AM)

Just got bit by that "no confirmation" of end of phase....I was checking line of sight then clicked the end phase arrow....before I had done anything but check line of sight....grrr.




DingBat -> RE: Suggested Game Improvements (2/22/2022 4:27:09 PM)


quote:

ORIGINAL: Hoyt Burrass

Just got bit by that "no confirmation" of end of phase....I was checking line of sight then clicked the end phase arrow....before I had done anything but check line of sight....grrr.


Hi Hoyt,

It may have gotten lost in all the other features, but we did add a "confirmation" option for end of phase in the last major release. Check the options dialog in the main menu.

Cheers.




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